I don't understand how people make video games. I can do many complicated things in application form or for web apps. I can write my own ETL code to mess with file imports, but when it comes to video games, I love them, I play them, but I don't understand how the hell people make them.
I am now going to try my best to figure it out using the UDK or the Unreal Developer Kit. This seems like the most promising way to figure it out.
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